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Spellforce 3 the reavers
Spellforce 3 the reavers








spellforce 3 the reavers

The amount of heal it gives is extremly high, with low cds and low focus costs. This build is probably the best healing build in the game. Willpower (10) > Intelligence (7 for robe) > Con (3+) The Healer: (Priest/Druid) (Companion available later in the story) (The loss isn't big, but dose require you to have a good healer)Įldritch Breath has a tiny AoE, so can be difficult to make use of it (I don't recommend leveling as shapeshifter) You don't need to cast any skills while in combat You've got high hp and resistances, making you very tanky. The only useful items I've come across are a ring and a necklace that add constitution. You reduce resistances of enemies by more than 100! Mainskills: Shapeshift: Tribe-Eater and Eldritch BreathĮldritch Breath is completely broken with this build. This build is deals high single target damage while being very tanky. This is often an issue on maps where you're supposed to walk around without an armyĬonstitution (Willpower or a ring that adds focus is needed to cast the shapeshift skill) Minions may block other heroes from attacking. You can equip the strongest armor in the game. You can create a small army out of nothing. Other good skills are: Unholy Blade (a nice damage buff) and Taint Soil (AoE damage/debuff) Your main skills are: Summon Corpse Golem, Invoke the Shadows, Call the Fallen, Reanimation and Demonic Sacrifice. Constitution is needed because your heal scales with it and because you sacrifice hp for heal.

spellforce 3 the reavers spellforce 3 the reavers

Your most important skills scale with willpower. This build uses a minion army to deal with enemies. Minion master: (Demo/Necro) (Companion available early in the story)










Spellforce 3 the reavers